If It Comes to Pass
The PTR Note:
Death Knight (Forums / Cataclysm Talent Calculator / Skills/Talents)
x Raise Ally has been redesigned to be a battle resurrection, analogous to Rebirth. It is instant cast, but costs 50 Runic Power to use, and has a 10-minute cooldown. It shares the same global battle resurrection cap with Rebirth and Soulstone.
I don’t understand the want, desire, nor thought process that would bring this change even to concept. Frankly it kind of goes against the lore behind Death Knights. The key word here being death. Currently Raise Ally brings the person back as a zombie for 5 minutes. Perfect. Death Knights can raise the dead. Maybe give that person their normal abilities once raised.
Raised Alley is a little used ability and the change is most likely meant to make it a more used ability. The few times I used it on my Death Knight the person it was used on was not expecting it and just stood there in zombie from doing nothing. It’s a cool ability, but not understood. Instead of making the ability better within itself and educating the player base Blizzard is changing to be like the ability of the Druid class. This is homogenization done wrong in my opinion.
Why am I as a hunter concerned about this? Because I have seen it happen to my class with the ability Camouflage. I like the ability, but fact is that I use it just like a rogue uses stealth. I just became a ranged rogue with a vicious pet. There is a time limit that I can stay in camouflage, but reality is if I can get in and stay in while just setting traps, I can cause a lot of mayhem. Personally, I use it to get around mobs I rather not deal with. It’s a time saver for me when mining.
As a hunter I can do without Camouflage or even an inventive change to it to make it more hunter like instead of rogue like. I know Blizzard has some bright people working on this game we like, but some of their class decisions of just sharing abilities across the board is more hurtful than good. If all classes have the same abilities, why choose any class at all? Heck, give my hunter the ability to switch to rogue mode for close quarters combat while you’re at it.
I have alts, but if they all play the same by virtue of ability homogenization, then their value is reduced to me. When their value is reduced, then the overall value of the game is reduced. Reality is I can only do so much that will keep me entertained with one character for so long. Boredom sets in quickly and I’m looking for another fixation.
If this change passes for death knights then WoW falls a few rungs on my ladder of entertainment choices. Enough of a fall that I can spend my $15 a month on something else. I’ll miss my guild and other things within the game, but with individualism being stripped mined from the game there is no point in continuing. We already look like each other gear wise. If I stand beside an enhancement shaman without my pet out the only difference between us may be weapon choice. Otherwise we look exactly the same. Why?
I hope the death knight change does not happen.