Lag Kills the New Misdirection
I am becoming more grumpy with the new Misdirection (MD) each time I use it. I don’t like the change in animation which I covered in a previous post, but now I am figuring out that the four second timer sucks.
Any amount of lag between the time you press/click your shot after applying MD will kill the four second timer. If there is any up tick in lag at that point then you will miss the four second window. This means that the majority of your shots will be normal auto shots. Any special shots will miss the timer window. That’s not good.
Here is an example:
- Apply MD
- Fire Specialty Shot of Choice
- LAG SPIKE
- Auto Shot (MD Complete due to lag)
- Chimera (OH CRAP!)
- Feign Death due to Chimera putting you above the Tank’s threat level (Crosses fingers that FD is not resisted)
- Loss of DPS due to FD
Maybe we should go back to a shot count instead of a timer. The shot count would be more in sync with thinking instead of the four second timer.